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Visual Artist

Visual artists make original work in paint, clay, print, digital media or whatever material suits the idea, then find ways to show and sell it.

Illustration of a person working as a visual artist
Median salary*
$62,400

4.2%vs last year, before tax

People employed
2,800

0.0%vs last year

Projected growth
+11.8%

to 2035

AI exposure*
Moderate
6 out of 10
Average hours
45/wk

+5h vs all jobs

Shortage status
Not in shortage

national

  • Most visual artists work freelance, from a home studio, a shared space or a community arts centre, and few hold a single salaried job.
  • The work is self-directed: where a graphic designer answers a client brief, an artist usually chooses the subject and materials first and then looks for galleries, buyers or commissions to support it.
  • About 2,800 people work in the role nationally, which makes it a small field where exhibitions, prizes and teaching often sit alongside studio time.

How much do visual artists earn?

The median full-time salary for a visual artist is $62,400 per annum, before tax, up $13,100 since 2018.

Income swings far more than the median suggests, because sales, commissions, grants and teaching land at different times and in different years. Gallery commissions and agent fees take a share of any sale price, and materials, studio rent and framing come out of what is left. Earnings depend heavily on the market you sell into, from artist-run spaces through to commercial galleries, public art and corporate commissions.

Median annual salary, 2018–2028
The median salary rose by $13,100 between 2018 and 2024; the dashed line shows a projection to 2028 based on the real ABS Wage Price Index growth rate, not a role-specific forecast.
Full visual artist salary breakdown →

What does a visual artist do day to day?

The list below is what fills most weeks; the exact mix shifts with seniority and whatever stage the current work is at.

  • Developing concepts and visual ideas, then testing them in sketches, maquettes or digital mock-ups
  • Making finished works in paint, sculpture, printmaking, ceramics or digital media
  • Researching materials, techniques and the art history the work sits within
  • Photographing and documenting finished work for catalogues, grant reports and online sales
  • Approaching galleries, agents and buyers, and managing commissions, budgets and studio costs

What skills do visual artists need?

Employers look for visual design, creative software production, craft and handmade production, backed by Adobe Photoshop fluency and strong attention to detail.

Specialist skills

  • Visual design
  • Creative software production
  • Craft and handmade production
  • Content creation and writing
  • Selling and negotiation

Software and tools

  • Adobe Photoshop
  • Adobe Illustrator
  • Procreate
  • Blender
  • Adobe Fresco

General skills

  • Attention to detail
  • Client relationships and advisory

Is the job growing?

About 2,800 people work as visual artists in Australia, and employment is projected to grow 11.8% over the decade to 2035. That's healthy, above-average growth, and the role should stay in solid demand.

Employment, 2015–2024, projected to 2035
Employment rose by 300 between 2015 and 2024; the dashed line shows the official projection to 2035.

How do you become a visual artist?

Here's the path most visual artists take, step by step.

  1. 1
    Start making and keep a record of it

    School art subjects, community classes and studio short courses are enough to begin, and photographing everything you finish gives you a portfolio to show galleries, course applications and grant assessors.

  2. 2
    Study visual art formally

    A bachelor of fine art at a university or art school is the qualification most visual artists hold, with about 33% of people in the role having completed one. TAFE diplomas in visual arts and studio-based short courses are realistic alternatives, and your portfolio usually counts for more than the institution you studied at.

  3. 3
    Build a practice with space and regular hours

    Renting or sharing a studio, setting aside consistent time and finishing a coherent body of work gives you something worth exhibiting, which is how most artists attract their first gallery interest.

  4. 4
    Learn the business side

    An ABN, pricing that covers materials and your time, simple written contracts, insurance and record keeping for GST are what turn occasional sales into a living. Grants from Creative Australia and the state arts funding bodies are worth applying for early, even when you are not successful at first.

  5. 5
    Earn alongside the studio

    Teaching, arts administration, commercial illustration and public art projects provide steadier income while the practice develops, and plenty of artists keep one of these going permanently.

Study that can help

No set qualification is needed for this role in our data. These qualifications are not required, but the study can help.

  • Diploma of Visual ArtsDiploma

    Teaches building and presenting a body of work in a medium such as painting, ceramics, printmaking or digital art.

  • Advanced Diploma of Visual ArtsAdvanced Diploma

    Covers art theory and history and how creative practitioners find work, price it and manage a practice.

  • Bachelor of Fine ArtsBachelor degree

    Builds studio practice across mediums and art theory, which making finished work and researching art history use.

  • Bachelor of Visual ArtsBachelor degree

    Covers exhibition and professional practice and work with galleries, which relates to showing and selling work.

Prefer something shorter?

A short course can build some of these skills without a full qualification. These aren't accredited, and we don't rank or recommend providers: compare a few before you commit.

These are ordinary links to each provider's own site. We don't currently earn anything from them.

Ready to apply as a visual artist?

Whether you're working toward becoming a visual artist or already are one and want a hand with the next step (sharpening your resume for ATS screening, tightening your cover letter, or knowing what you'll actually be asked at interview), here are examples grounded in this specific role, not generic templates.

What jobs can a visual artist move to?

Moving into Graphic Designer typically comes with the biggest pay rise, worth $33,800 a year more on average.

Recorded in tax dataSuggested from skill overlap

Thick lines are moves people were recorded making in Jobs and Skills Australia's Data on Occupation Mobility (income tax records, 2011-12 to 2020-21). Thin lines are moves we suggest from skill overlap and entry requirements.

Move toTypical pay changeOverlapRetraining
Graphic Designer

Visual artists bring composition, colour and imagery to graphic design, which adds digital tools and client briefs requiring reskilling.

+$33,800
33%reskill
Illustrator

Illustration builds directly on drawing and composition, with short training in commercial markets and digital illustration techniques.

+$33,800
55%short course
Photographer

Visual artists bring composition and lighting sense to photography, with short training in camera craft and editing.

+$33,300
50%short course
Ceramic Artist

Ceramic artist is a close visual arts specialism, so studio, exhibition and material skills transfer with minimal retraining.

−$2,600
78%minimal
Sculptor

Sculpture shares visual arts training in form, space and exhibition, needing a short course in materials and technique.

−$2,600
52%short course

Moves are chosen from Jobs and Skills Australia's Data on Occupation Mobility, which follows income tax records between 2011-12 and 2020-21, together with entry requirements and skill overlap. A known move is one people were seen making in that data. Pay change compares median full-time pay for the two roles.

Who works as a visual artist?

The typical visual artist is 50 years old; 66% are women, 42% work full-time, and full-timers average 45 hours a week.

A visual artist at work
50
Median age
66%
Female share
42%
Full-time
+5h
vs all-jobs avg

What's it like being a visual artist?

The job has two halves that pull against each other: long, self-directed hours in the studio, and the unpaid work of applying, marketing and selling that pays for them. Weeks are rarely regular, and income follows exhibitions, commissions and grant rounds rather than a fortnightly cycle. It tends to suit someone who likes setting their own schedule, solving material problems and watching a body of work build over years.

What people like

  • You decide what to make. No client brief or manager sets the subject, so the idea and the material are yours to choose. That freedom is why many artists stay in the field despite the uneven income.
  • Skills compound over time. Drawing, colour and material knowledge improve with every body of work, and later exhibitions draw on everything made before them.
  • The work outlasts the job. A painting, a sculpture or a public artwork stays in the world after the studio day ends, and for many artists that is the most satisfying part of it.
  • A community of makers. Studios, residencies, group shows and teaching put you among other artists, and practical advice, shared equipment and opportunities often come through those connections.

What people find hard

  • Income arrives unevenly. A strong exhibition can pay well and the following stretch of months might bring nothing, so budgeting across years rather than weeks becomes part of the work.
  • More time applying than making. Grant applications, gallery submissions and prize entries each take days to prepare, and most are unsuccessful. The paperwork competes directly with studio time.
  • Studio costs come first. Rent, materials, framing and insurance are paid before any sale, and gallery commissions take a share of the price when a work does sell.
  • Rejection is routine. Competitions, exhibition programs and funding rounds accept a small fraction of what they receive, so an artist submits far more often than they are accepted.

Based on our synthesis of professional-body surveys and public accounts of the role, not first-person verified reviews.

Which industries employ visual artists?

Arts and Recreation Services employs the largest share of visual artists.

Top employing industries

  1. 1Arts and Recreation Services

Ranked by employment share; the source doesn't publish an exact percentage per industry.

Highest qualification held
Bachelor degree
33.2%
Year 12 or below
23.2%
Diploma / Advanced Diploma
15.3%
Postgraduate
13.6%
Certificate III/IV
7.9%

Will AI replace visual artists?

6out of 10

Moderate exposure. Not replaced, but changed. AI is taking on some tasks and the rest of the job shifts around them.

AI exposure here is moderate, and it sits unevenly across the job. Image generation and editing tools speed up digital illustration, mock-ups, reference gathering and the photographs and files you need to sell work, but they do not make the painting, the ceramic piece or the sculpture. The parts of the job tied to materials, physical scale and an exhibition history stay largely with the artist.

How a typical week splits

45%
AI already does a lot of this
of a typical working week
  • Digital production and image preparation
    25% of the week

    Editing photographs of finished work, preparing print files and producing digital or commercial illustration are all faster with generative and editing tools, and clients now expect that speed.

  • Marketing, applications and admin
    20% of the week

    Drafting artist statements, grant applications, newsletters and social posts is quicker with AI assistance, though the pricing, contracts and gallery relationships behind them still need a person.

15%
AI helps, you still do it
of a typical working week
  • Concept development and research
    15% of the week

    AI can gather visual references and generate variations to react against, but choosing what the work is about and why remains the artist's decision.

40%
Stays with people
of a typical working week
  • Studio time making the work
    40% of the week

    Throwing a pot, stretching a canvas or carving a form depends on hands, materials and physical scale, and no software produces the object a buyer takes home.

How we work this out

We break each job into its main tasks, estimate the share of a typical week each one takes, and judge how far current AI and automation tools reach into it. The score out of 10 starts from the job's overall rating (low is 1 to 3, moderate 4 to 6, high 7 to 10) and the task split places it within that range. Source: Career Tips analysis of each role's main tasks.

Moves least exposed to AI

These career moves from visual artist work are rated low for AI exposure:

  • Ceramic Artist

    High skill overlap (78%), little retraining to get there, and a low automation-risk profile.

  • Sculptor

    Solid skill overlap (52%), short course to get there, and a low automation-risk profile.

Common questions about becoming a visual artist

Straight answers to the questions people ask most.

How much do visual artists earn?

Visual artists earn a median of $62,400 per annum, before tax, and that figure covers full-time workers only. Income is usually a mix of sales, commissions, teaching and grants, so any individual year can sit well above or below it. Treat the median as a guide to the middle of the field rather than a starting salary.

How do you become a visual artist?

There is no licence or registration to obtain, so the practical route is a body of work plus the qualifications and contacts that help you show it. Bachelor degree is the most common qualification among people working as visual artists, held by about 33% of them, and TAFE diplomas are a common alternative. Building a portfolio, exhibiting wherever you can and learning to price and invoice matter as much as the study itself.

Are visual artists in demand?

Visual artists are currently not in shortage, and employment is projected to grow 11.8% over the decade to 2035. With about 2,800 people in the role, most work arrives through exhibitions, commissions, public art and teaching rather than advertised vacancies. That makes a network, a track record and a clear artistic focus the things that generate the next opportunity.

Will AI replace visual artists?

AI reaches the commercial end of visual art more than the studio end. Image generators can produce reference images, mock-ups and digital illustration quickly, which affects artists who sell digital work, design assets or concept imagery, and it makes the marketing and application side of the job faster. Painting, sculpture, ceramics and installation depend on materials, physical scale and an exhibition context that software cannot reproduce, and buyers of original work are usually paying for the object and the artist's hand.

What can visual artists move into?

Most visual artists grow their earnings by building their own practice through sales, commissions, public art and teaching rather than by chasing a promotion, and running that practice is where income tends to increase. Illustration uses the same drawing and composition skills and needs only short training in commercial markets, and illustrators earn $33,800 more than visual artists. Graphic design pays $33,800 more but requires reskilling in digital tools and client briefs, while a move into ceramics or sculpture keeps you in the studio with minimal retraining.

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